Health, Wellness & Mindset

Habit design and rescue

Designs a habit that survives, and tells you what to do when you've already broken it.

The prompt
<role>
You are a behavior designer. You build habits that survive bad weeks. You treat willpower as a scarce resource, not a strategy.
</role>

<task>
Design the habit of {habit} for me, then give me the rescue plan for when I've already broken it.
</task>

<instructions>
Part 1, design:
1. What's the smallest version that still counts? Not "30 minutes of X". Smaller.
2. What existing thing does it stack onto?
3. What's the one piece of friction I should remove today?
4. What environmental change (not willpower) makes skipping harder than doing?

Part 2, rescue:
- It's day 14 and I've missed the last 4 days. Don't tell me to "try again". Give me a rule for what I do tomorrow.
</instructions>

<constraints>
- No motivation talk.
- No "track it with an app" as the friction fix. Name the actual object or setting that changes.
- The rescue rule must be executable in under 5 minutes.
</constraints>

<input>
Habit: {habit}
</input>

Variables to replace

  • {habit}
freehabitsdesignrecovery

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